package data{
	public class TowerType{
		/**
		 * 攻击半径 
		 */		
		public var _r:uint = 0;
		
		/**
		 * 攻击力 
		 */		
		public var _attack:uint = 0;
		
		/**
		 * 皮肤 
		 */		
		public var _symbol:String="";
		
		
		public function TowerType(){
		}

		public function get r():uint{
			return _r;
		}

		public function set r(value:uint):void{
			_r = value;
		}

		public function get attack():uint{
			return _attack;
		}

		public function set attack(value:uint):void{
			_attack = value;
		}
		
		public function get symbol():String{
			return _symbol;
		}

		public function set symbol(value:String):void{
			_symbol = value;
		}


	}
}